Posts Tagged ‘progressive video poker’

PostHeaderIcon Video Poker Machine Talk Part9

what probability theory predicts. A long run player is one who plays a lot!
Loose Machine: A slot machine or video-poker machine that is paying off more than other machines of its type. A machine that is winning for a player.
Low Hand: In video poker, any non-paying hand.
Low Pair: In video poker, any pair that doesn't win money on the payout schedule.
Making a point: Having your Pass Line number repeat before the appearance of a seven.
Mark: An individual who has been or is going to be cheated. A sucker.
Marker: The check a player fills out before receiving casino credit at a table. A promissory note or I.O.U.
Martingale system of wagering: Doubling one's bet after a loss in an attempt to make back all your losses and a small win.
Mechanical Machine: The oldest form of gaming device. Ran by gears, pulleys, an levers. The handle was the direct cause of all that happened inside the machine.
Megapoker: Giant inter-casino linked-progressive video-poker machines that pay out huge jackpots for specific hands.
Microprocessor Machines: The modern, computerized "smart" machines, where a microprocessor computer chip controls and simulates play action.
Money at Risk: Money that has been wagered and can be lost.
Money Management: The methods a player uses to conserve his bankroll from ruin.
Monster roll: A craps roll that is long and where many numbers and points are rolled. The dream of every craps player. The "Arm" from Beat the Craps Out of the Casinos is known as the Queen of the Monsters for the epic rolls she regularly produces.
Multiple-Coin Machine (Multipliers): Slot and video poker machines that require more than one coin for maximum payouts.
Multiple-Deck game: Blackjack played with more than one deck which gives the house more of an advantage over the player.
Multiple Hands: To play more than one hand at blackjack. Some video-blackjack machines allow this.
Multiple-Pay Machines: Machines that pay out on more than one line depending on how many coins you put in.
Nail: To catch someone cheating. "We nailed him."
Natural: A perfect hand. In blackjack, an ace and a 10 card. In craps, a seven or 11 on the come-out roll.
Negative Count: A count at blackjack that favors the casino.
Negative Progression: Any system of wagering where you increase bets after a loss.
Nickel: A five dollar chip or coin.
Non-Seven Mode: A roll in which a rhythmic roller is positioning and rolling the dice in such a way that the seven doesn't appear. Unfortunately, unless a machine is faulty, tis is not a considereation in video craps.
N.S.G.N.G.R: The Captain's tongue-in-cheek rule that you should never get upset ifyou can't guess correctly for example, at video keno. Stands for No Second Guess No Guess Rule.

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PostHeaderIcon Video Poker Machine Talk Part5

Double Odds: The right to place a free odds bet up to double the original Pass Line or Come bet. One of the best bets in the casino. Rarely found in video craps.
Double Progressive Video Poker: Two different progressive video-poker jackpots on the same machines, each growing independently. Jackpots alternate based on pull of the handle or press of the button.
Double Up System: This is also known as the Martingale family of wagers. Player attempts to get all his previous losses back by increasing (doubling) his previous bet.
Draw: In video poker, to receive new cards.
Draw Button: The button on a video-poker machine that allows a player to receive another card.
Drilling: A cheating method whereby the cheat drills a hole in themachine in order to manipulate or freeze the reels in a jackpot position.
Dumping: A machine that is losing money to the players.
Duplicate ticket: The receipt for a regular keno ticket given to a player after he places his bet. Also known as an outside ticket.
Early surrender: Rarely found rule in blackjack that allowed players to forfeit half their bet, even if the dealer had a blackjack.
Easy way: In craps, the numbers four, six, eight, and 10 made without doubles.
Edge: Having the advantage in a game.
Eighty-six: The same as barring someone from playing in the casino.
Escalator: A device that displays, usually for identification of slugs, the coins most recently put into the machine.
Even Up: A bet that has no mathematical edge for either side.
Even Money: A bet that pays off at one to one.
Eye in the Sky: The cameras, usually in bubbles, located throughout the casino that videotape the action.
Face Cards: The king, queen and jack. Also known as picture cards or paint.
Fair Game: A game where neither the house nor the player has an edge.
Favorable Deck: A deck whose remaining cards favors the player.
Field Bet: A wager at craps that wins if the number two, three, four, nine, 10, 11, or 12 is rolled. Shooter loses on a five, six, seven, and eight.
5-Count: The revolutionary system developed by the Captain to avoid horrendous rolls of the dice, stretch the amount of time your money gives you at the table, and position you to take advantage of hot rolls. A modified version of this might be possible at video-craps.
Flat Bet: Bet that is paid off at even money in craps. Also, any player who bets the same amount hand after hand.
Flattop Machines: Fixed, maximum payout machines.
Fluctuation in Probability: Numbers or cards appearing out of all proportion to their probability. A short sequence of repeating numbers. A mathematical term that means good or bad luck depending on whether the fluctuation is in your favor or not.
Flush: In poker, five cards of the same suit.
Fold: In poker, to drop out of play.

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